I decided to give more room for others to both give back to those who support
Me and my Blog and to help those who find it difficult to understand how to better
Their game via positional means.
In our current situation, most 1200-2000 don't really need help to spot tactical
problems since we all have a computer to show us them...
BUT! We don't all understand the themes and positional aspects that led to the
tactic!
Another point is development and short term positional plans like Knight Paths,
Bishop maneuvers and other elements of short term positional plans.
Long term plans go hand in hand with understanding the structure, the different
imbalances and key points.
Therefore, if you are in that realm of play and have a game you'd like me to
analyze and publish here this is what you ought to do:
First, make sure this is an important game for you! One that took you by surprise,
one that you played against your studying partner or against a strong opponent
you always lose to. It can be an OTB game or a long TC internet game but I would
stay away from unrated 3 minute games! Those are less thoughtful and less
important to begin with and I don't want to spend my time with something that
will do neither one of us any good and will certainly not interest any reader.
Second, if you have the game in pgn (from the internet for instance) send it to me
in full. I want to know who are the players, how much time each of you took to
play each move (if you play on ICC save the game to your library and provide me with its details and number as well), your rating and so on.
Third, make sure you analyze it yourself first!!! I can't emphasis this enough! It is extremely important I know what you thought before you chose a certain move, why you took so much time on a certain move, how you evaluated the position, why you chose a certain plan and so on. Having that knowledge will transpose the game from simple dry analysis to something that relates to your own problems and is therefore the key factor in me helping you develop your game!
Fourth, send all the information with a brief intro to this email: MusiqueWand@gmail.com
Fifth, Wait! ;) I'll tell you where your game is in the queue and how long (a very rough approximation) you are doom to wait till it gets published.
That's all mates
Have a nice day...
Cheers and Cheerio: D
27.11.11
8.10.11
Chess Program - Lesson 5
Positional Play : Pawn Structure
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Some types of Pawn structure are so common that they have been given names. | |||||||||||||||||||||
One of the Key-Elements of Positional play that distinguish a strong position from a weak one is the Pawn structure: The position of the Pawns, omitting all other pieces. Any justifiable plan arises from the position on the board. The Pawn structure is one of the most important elements of the position. What makes the Pawn structure so important? Unlike the other pieces, which can make as many moves as required in a single game, each Pawn is limited to a maximum of five or six moves! The Pawns advance slowly and deliberately. The consequence is that the Pawn structure itself evolves slowly and a single aspect of that structure can remain fixed for many moves, sometimes for the remainder of the game. In this article we're going to look at some of the basic types of Pawn structure. These are so fundamental that they have been given names by generations of chess players and writers. Since both players manipulate a separate formation of Pawns, many common configurations come from how the two Pawn structures relate to each other. A Pawn is passed because there are no opposing Pawns; another Pawn is backward because it has no opposing Pawn on the same file etc.
Pawn islands White has an isolated Pawn at a2, hanging Pawns at c4 & d4, and three connected Pawns at f2, g2, & h2. Black has one set of connected Pawns at a7 & b7 and another stretching from e6 to h7. If we count the sets of connected Pawns for each side, we have three for White and two for Black. In other words, White has three Pawn islands, while Black has two. All other things being equal, the player with fewer Pawn islands has an advantage, because the individual Pawns are easier to defend against enemy attacks. The Pawns in each island defend each other and cover the others' weak squares. Each player starts with eight connected Pawns stretching from the a-file to the h-file. As the Pawns advance and are exchanged, the islands appear. Advanced Pawns The last topic in our introduction to Pawn structure is another example of how Pawns can create strengths and weaknesses at the same time. Advanced Pawns are those Pawns that have moved past their own fourth rank into the opponent's side of the board. As they advance into enemy territory they:
An advanced pawn can be an asset in the opening and middle-game only to become a liability in the endgame. Understanding the imbalances created by the Pawn structure gives a player a solid strategy to work his game with. | |||||||||||||||||||||
2.10.11
30.9.11
Update
The page previously known as "Strategy of Pawn Structure" has been updated, changed and renamed to "Articles".
It still contains all the previously posted articles on pawns structure, middle game planning and helpful hints only now the diagrams have been replaced and new material will soon be added.
Cheers
It still contains all the previously posted articles on pawns structure, middle game planning and helpful hints only now the diagrams have been replaced and new material will soon be added.
Cheers
New Main Page!
I just created a new page completely devoted to games viewed via PGN viewer.
Some of these games will be annotated but most will not.
It is my intent that only games against really strong opposition will get posted on that specific page but it may be the case that very interesting games will also find their way onto the "Game Viewer" page.
Currently I have posted all my games against the player Diduk (11 games presently) since so many people asked me to do so or expressed their fancy and appreciation for them.
I would like to take this opportunity to thank those quality people who read my Blog, hopefully I have managed to impart some wisdom and make it enjoyable as I intend to do so with greater success in the future.
Don't stop here many fascinating posts are still to come!
PS- I'm still working on my long "Strategic concepts" post. it will (in all likelihood) take a few more months till I publish it!
Good chess to every one!
Some of these games will be annotated but most will not.
It is my intent that only games against really strong opposition will get posted on that specific page but it may be the case that very interesting games will also find their way onto the "Game Viewer" page.
Currently I have posted all my games against the player Diduk (11 games presently) since so many people asked me to do so or expressed their fancy and appreciation for them.
I would like to take this opportunity to thank those quality people who read my Blog, hopefully I have managed to impart some wisdom and make it enjoyable as I intend to do so with greater success in the future.
Don't stop here many fascinating posts are still to come!
PS- I'm still working on my long "Strategic concepts" post. it will (in all likelihood) take a few more months till I publish it!
Good chess to every one!
28.9.11
One of the best games I ever played!
What an amazing game! Beautiful positional play with a tactical shot that will make me smile whenever i look at this analysis ;)
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